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PaintedDaemonMask :
BasePaintedMask
,
IHued
,
IComparable
<
Item
>,
ISerializable
,
ISpawnable
,
IEntity
,
IPoint3D
,
IPoint2D
,
IComparable
,
IComparable
<
IEntity
>
(
ctor
) PaintedDaemonMask()
(
ctor
) PaintedDaemonMask(
Serial
serial )
string
MaskName(
get
; )
virtual
void
Deserialize(
GenericReader
reader )
virtual
void
Serialize(
GenericWriter
writer )