LampRoomRegion : BaseRegion, IComparable
(static) void Initialize()
(static) void OnLogin( LoginEventArgs e )
(ctor) LampRoomRegion( LeverPuzzleController controller )
virtual void OnDeath( Mobile m )
virtual void OnEnter( Mobile m )
virtual void OnExit( Mobile m )
virtual bool OnSkillUse( Mobile m, int Skill )