(ctor) Jail( XmlElement xml, Map map, Region parent )
      virtual bool AllowBeneficial( Mobile from, Mobile target )
      virtual bool AllowHarmful( Mobile from, Mobile target )
      virtual bool AllowHousing( Mobile from, Point3D p )
      virtual void AlterLightLevel( Mobile m, ref int global, ref int personal )
      virtual bool OnBeginSpellCast( Mobile from, ISpell s )
      virtual bool OnCombatantChange( Mobile from, Mobile Old, Mobile New )
      virtual bool OnSkillUse( Mobile from, int Skill )