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IDWand : BaseWand, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IWeapon, IFactionItem, ICraftable, ISlayer, IDurability, ITokunoDyable

(ctor) IDWand()
(ctor) IDWand( Serial serial )
TimeSpan GetUseDelay( get; )
virtual void Deserialize( GenericReader reader )
virtual bool OnWandTarget( Mobile from, object o )
virtual void Serialize( GenericWriter writer )