Back to Server.Items

Hides : BaseHides, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, ICommodity, IScissorable

(ctor) Hides()
(ctor) Hides( int amount )
(ctor) Hides( Serial serial )
virtual void Deserialize( GenericReader reader )
virtual bool Scissor( Mobile from, Scissors scissors )
virtual void Serialize( GenericWriter writer )