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FishBowl : BaseContainer, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

Nested Types: RemoveCreature

(ctor) FishBowl()
(ctor) FishBowl( Serial serial )
double DefaultWeight( get; )
bool Empty( get; )
BaseFish Fish( get; )
int LabelNumber( get; )
virtual void AddNameProperties( ObjectPropertyList list )
virtual bool CheckItemUse( Mobile from, Item item )
virtual bool CheckLift( Mobile from, Item item, ref LRReason reject )
virtual void Deserialize( GenericReader reader )
virtual void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
virtual void OnDoubleClick( Mobile from )
virtual bool OnDragDrop( Mobile from, Item dropped )
virtual void Serialize( GenericWriter writer )
virtual bool TryDropItem( Mobile from, Item dropped, bool sendFullMessage )