Back to Server.Engines.Quests.Collector

CollectorQuest : QuestSystem

(ctor) CollectorQuest()
(ctor) CollectorQuest( PlayerMobile from )
bool IsTutorial( get; )
object Name( get; )
object OfferMessage( get; )
int Picture( get; )
TimeSpan RestartDelay( get; )
Type[] TypeReferenceTable( get; )
virtual void Accept()
virtual void Decline()