CharacterStatueTarget : Target
      (static) AddonFitResult CheckDoors( Point3D p, int height, BaseHouse house )
      (static) AddonFitResult CouldFit( Point3D p, Map map, Mobile from, ref BaseHouse house )
      (ctor) CharacterStatueTarget( Item maker, StatueType type )
      virtual void OnTarget( Mobile from, object targeted )