(ctor) Changeling()
(ctor) Changeling( Serial serial )
int DefaultHue( get; )
string DefaultName( get; )
bool InitialInnocent( get; )
Mobile MorphedInto( get; set; )
bool ShowFameTitle( get; )
virtual bool CheckIdle()
virtual void ClearHands()
void DeleteClonedItems()
virtual void Deserialize( GenericReader reader )
void FireEffects( int itemID, int[] offsets )
virtual void FireRing()
virtual void GenerateLoot()
virtual int GetAngerSound()
virtual int GetAttackSound()
virtual int GetDeathSound()
virtual int GetHurtSound()
virtual int GetIdleSound()
virtual void Morph( Mobile m )
virtual void OnAfterDelete()
virtual void OnThink()
virtual void Revert()
virtual void Serialize( GenericWriter writer )
void Validate()