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Bucket : BaseWaterContainer, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHasQuantity

(ctor) Bucket()
(ctor) Bucket( Serial serial )
(ctor) Bucket( bool filled )
int fullItem_ID( get; )
int MaxQuantity( get; )
int voidItem_ID( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )