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BronzeOre : BaseOre, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) BronzeOre()
(ctor) BronzeOre( int amount )
(ctor) BronzeOre( Serial serial )
virtual void Deserialize( GenericReader reader )
virtual BaseIngot GetIngot()
virtual void Serialize( GenericWriter writer )