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BoneCouchComponent : AddonComponent, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IChopable

(ctor) BoneCouchComponent( int itemID )
(ctor) BoneCouchComponent( Serial serial )
int LabelNumber( get; )
virtual void Deserialize( GenericReader reader )
virtual bool OnMoveOver( Mobile m )
virtual void Serialize( GenericWriter writer )