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BaseExplosionPotion : BasePotion, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, ICraftable, ICommodity

Derived Types: ExplosionPotion, GreaterExplosionPotion, LesserExplosionPotion

Nested Types: ThrowTarget

(ctor) BaseExplosionPotion( Serial serial )
(ctor) BaseExplosionPotion( PotionEffect effect )
int MaxDamage( get; )
int MinDamage( get; )
bool RequireFreeHand( get; )
List<Mobile> Users( get; )
virtual void Deserialize( GenericReader reader )
void Detonate_OnTick( object state )
virtual void Drink( Mobile from )
void Explode( Mobile from, bool direct, Point3D loc, Map map )
virtual object FindParent( Mobile from )
void Reposition_OnTick( object state )
virtual void Serialize( GenericWriter writer )