UOAMVendorGenerator
      (static) void ClearSpawners( int x, int y, int z, Map map )
      (static) void Generate_OnCommand( CommandEventArgs e )
      (static) int GetSpawnerZ( int x, int y, Map map )
      (static) void Initialize()
      (static) void MakeSpawner( string[] types, int x, int y, Map map )
      (static) void Parse( Mobile from )
      (static) void PlaceNPC( string sx, string sy, string sm, string[] types )
      (ctor) UOAMVendorGenerator()