(static) bool FindTeleporter( Map map, Point3D p )
(ctor) TeleportersCreator()
void CreateTeleporter( Point3D pointLocation, Point3D pointDestination, Map mapLocation, Map mapDestination, bool back )
void CreateTeleporter( int xLoc, int yLoc, int zLoc, int xDest, int yDest, int zDest, Map map, bool back )
void CreateTeleporter( int xLoc, int yLoc, int zLoc, int xDest, int yDest, int zDest, Map mapLocation, Map mapDestination, bool back )
int CreateTeleporters()
void CreateTeleportersFelucca( Map map )
void CreateTeleportersMap( Map map )
void CreateTeleportersMap2( Map map )
void CreateTeleportersMap3( Map map )
void CreateTeleportersMap4( Map map )
void CreateTeleportersTrammel( Map map )
void DestroyTeleporter( int x, int y, int z, Map map )