Back to Server.SkillHandlers
Stealing
Nested Types:
StealingTarget
(
static
)
void
Initialize()
(
static
)
bool
IsEmptyHanded(
Mobile
from )
(
static
)
bool
IsInGuild(
Mobile
m )
(
static
)
bool
IsInnocentTo(
Mobile
from,
Mobile
to )
(
static
) TimeSpan OnUse(
Mobile
m )
(
ctor
) Stealing()