Skill
      (static) bool UseStatMods( get; set; )
      (ctor) Skill( Skills owner, SkillInfo info, GenericReader reader )
      (ctor) Skill( Skills owner, SkillInfo info, int baseValue, int cap, SkillLock skillLock )
      double Base( get; set; )
      int BaseFixedPoint( get; set; )
      double Cap( get; set; )
      int CapFixedPoint( get; set; )
      int Fixed( get; )
      SkillInfo Info( get; )
      SkillLock Lock( get; )
      string Name( get; )
      double NonRacialValue( get; )
      Skills Owner( get; )
      int SkillID( get; )
      SkillName SkillName( get; )
      double Value( get; )
      void Serialize( GenericWriter writer )
      void SetLockNoRelay( SkillLock skillLock )
      virtual string ToString()
      void Update()