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SacrificeVirtue

Nested Types: InternalTarget

(static) void CheckAtrophy( Mobile from )
(static) void Initialize()
(static) void OnVirtueUsed( Mobile from )
(static) void Resurrect( Mobile from )
(static) void Sacrifice( Mobile from, object targeted )
(static) bool ValidateCreature( Mobile m )
(ctor) SacrificeVirtue()