ReportMurdererGump : Gump
(static) void EventSink_PlayerDeath( PlayerDeathEventArgs e )
(static) void Initialize()
(static) void ReportedListExpiry_Callback( object state )
(ctor) ReportMurdererGump( Mobile victum, List<Mobile> killers )
(ctor) ReportMurdererGump( Mobile victum, List<Mobile> killers, int idx )
void BuildGump()
virtual void OnResponse( NetState state, RelayInfo info )