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(
BoundingBoxPicker
) - PickTarget :
Target
(
ctor
) PickTarget(
BoundingBoxCallback
callback,
object
state )
(
ctor
) PickTarget(
Point3D
store,
bool
first,
Map
map,
BoundingBoxCallback
callback,
object
state )
virtual
void
OnTarget(
Mobile
from,
object
targeted )