Paragon
      (static) bool CheckArtifactChance( Mobile m, BaseCreature bc )
      (static) bool CheckConvert( BaseCreature bc )
      (static) bool CheckConvert( BaseCreature bc, Point3D location, Map m )
      (static) void Convert( BaseCreature bc )
      (static) void GiveArtifactTo( Mobile m )
      (static) void UnConvert( BaseCreature bc )
      (ctor) Paragon()