Paragon
(static) bool CheckArtifactChance( Mobile m, BaseCreature bc )
(static) bool CheckConvert( BaseCreature bc )
(static) bool CheckConvert( BaseCreature bc, Point3D location, Map m )
(static) void Convert( BaseCreature bc )
(static) void GiveArtifactTo( Mobile m )
(static) void UnConvert( BaseCreature bc )
(ctor) Paragon()