Back to Server.Mobiles

OphidianKnight : BaseCreature, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget, IQuestGiver

(ctor) OphidianKnight()
(ctor) OphidianKnight( Serial serial )
Poison HitPoison( get; )
int Meat( get; )
OppositionGroup OppositionGroup( get; )
Poison PoisonImmune( get; )
int TreasureMapLevel( get; )
virtual void Deserialize( GenericReader reader )
virtual void GenerateLoot()
virtual void Serialize( GenericWriter writer )