(ctor) Oni()
      (ctor) Oni( Serial serial )
      bool CanRummageCorpses( get; )
      int TreasureMapLevel( get; )
      virtual void Deserialize( GenericReader reader )
      virtual void GenerateLoot()
      virtual int GetAngerSound()
      virtual int GetAttackSound()
      virtual int GetDeathSound()
      virtual int GetHurtSound()
      virtual int GetIdleSound()
      virtual void Serialize( GenericWriter writer )