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Noble :
BaseEscortable
,
IHued
,
IComparable
<
Mobile
>,
ISerializable
,
ISpawnable
,
IEntity
,
IPoint3D
,
IPoint2D
,
IComparable
,
IComparable
<
IEntity
>,
IHonorTarget
,
IQuestGiver
(
static
)
int
GetRandomHue()
(
ctor
) Noble()
(
ctor
) Noble(
Serial
serial )
bool
CanTeach(
get
; )
bool
ClickTitle(
get
; )
virtual
void
Deserialize(
GenericReader
reader )
virtual
void
InitOutfit()
virtual
void
Serialize(
GenericWriter
writer )