Back to Server.Network
MovingParticleEffect :
ParticleEffect
(
ctor
) MovingParticleEffect(
IEntity
from,
IEntity
to,
int
itemID,
int
speed,
int
duration,
bool
fixedDirection,
bool
explodes,
int
hue,
int
renderMode,
int
effect,
int
explodeEffect,
int
explodeSound,
EffectLayer
layer,
int
unknown )