HitLower
      (static) bool ApplyAttack( Mobile m )
      (static) bool ApplyDefense( Mobile m )
      (static) bool IsUnderAttackEffect( Mobile m )
      (static) bool IsUnderDefenseEffect( Mobile m )
      (static) void RemoveAttack( Mobile m )
      (static) void RemoveDefense( Mobile m )
      (ctor) HitLower()