Back to Server.Mobiles

Harpy : BaseCreature, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget, IQuestGiver

Derived Types: Saliva

(ctor) Harpy()
(ctor) Harpy( Serial serial )
bool CanFly( get; )
bool CanRummageCorpses( get; )
int Feathers( get; )
int Meat( get; )
MeatType MeatType( get; )
virtual void Deserialize( GenericReader reader )
virtual void GenerateLoot()
virtual int GetAngerSound()
virtual int GetAttackSound()
virtual int GetDeathSound()
virtual int GetHurtSound()
virtual int GetIdleSound()
virtual void Serialize( GenericWriter writer )