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GrizzledMare : HellSteed, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget, IQuestGiver, IMount

(ctor) GrizzledMare()
(ctor) GrizzledMare( Serial serial )
bool DeleteOnRelease( get; )
virtual void Deserialize( GenericReader reader )
virtual void OnAfterDeserialize_Callback()
virtual void Serialize( GenericWriter writer )