Geometry
(static) Point2D ArcPoint( Point3D loc, int radius, int angle )
(static) void Circle2D( Point3D loc, Map map, int radius, DoEffect_Callback effect )
(static) void Circle2D( Point3D loc, Map map, int radius, DoEffect_Callback effect, int angleStart, int angleEnd )
(static) double DegreesToRadians( double angle )
(static) void Line2D( Point3D start, Point3D end, Map map, DoEffect_Callback effect )
(static) void plot4points( Point3D loc, Map map, int x, int y, CirclePoint start, CirclePoint end, DoEffect_Callback effect, bool opposite )
(static) double RadiansToDegrees( double angle )
(static) void Swap( ref T a, ref T b )
(static) bool WithinCircleBounds( Point2D pointLoc, int pointQuadrant, Point3D center, CirclePoint start, CirclePoint end, bool opposite )