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FactionHorseVendor : BaseFactionVendor, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget, IQuestGiver, IVendor

(ctor) FactionHorseVendor( Serial serial )
(ctor) FactionHorseVendor( Town town, Faction faction )
VendorShoeType ShoeType( get; )
virtual void Deserialize( GenericReader reader )
virtual int GetShoeHue()
virtual void InitOutfit()
virtual void InitSBInfo()
virtual bool OnBuyItems( Mobile buyer, List<BuyItemResponse> list )
virtual bool OnSellItems( Mobile seller, List<SellItemResponse> list )
virtual void Serialize( GenericWriter writer )
virtual void VendorBuy( Mobile from )
virtual void VendorSell( Mobile from )