Back to Server.Mobiles

EvilWanderingHealer : BaseHealer, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget, IQuestGiver, IVendor

(ctor) EvilWanderingHealer()
(ctor) EvilWanderingHealer( Serial serial )
bool AlwaysMurderer( get; )
bool CanTeach( get; )
bool ClickTitle( get; )
virtual bool CheckResurrect( Mobile m )
virtual bool CheckTeach( SkillName skill, Mobile from )
virtual void Deserialize( GenericReader reader )
virtual void OnDeath( Container c )
virtual void Serialize( GenericWriter writer )