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DynamicDecay
(
static
)
bool
Enabled(
get
; )
(
static
)
bool
Decays(
DecayLevel
level )
(
static
) TimeSpan GetRandomDuration(
DecayLevel
level )
(
static
)
void
Register(
DecayLevel
level, TimeSpan min, TimeSpan max )
(
ctor
) DynamicDecay()