(ctor) DeathwatchBeetle()
      (ctor) DeathwatchBeetle( Serial serial )
      int Hides( get; )
      virtual void AlterMeleeDamageTo( Mobile to, ref int damage )
      virtual void Deserialize( GenericReader reader )
      virtual void GenerateLoot()
      virtual int GetAngerSound()
      virtual int GetAttackSound()
      virtual int GetDeathSound()
      virtual int GetHurtSound()
      virtual int GetIdleSound()
      virtual WeaponAbility GetWeaponAbility()
      virtual void OnDamage( int amount, Mobile from, bool willKill )
      void PoisonAttack( Mobile m )
      virtual void Serialize( GenericWriter writer )