(ctor) CorruptedSoul()
(ctor) CorruptedSoul( Serial serial )
bool AlwaysAttackable( get; )
bool AlwaysMurderer( get; )
bool BleedImmune( get; )
bool DeleteCorpseOnDeath( get; )
virtual void Deserialize( GenericReader reader )
virtual int GetAttackSound()
virtual bool OnBeforeDeath()
virtual void Serialize( GenericWriter writer )