(ctor) BronzeElemental()
      (ctor) BronzeElemental( int oreAmount )
      (ctor) BronzeElemental( Serial serial )
      bool AutoDispel( get; )
      bool BleedImmune( get; )
      int TreasureMapLevel( get; )
      virtual void Deserialize( GenericReader reader )
      virtual void GenerateLoot()
      virtual void Serialize( GenericWriter writer )