(ctor) BronzeElemental()
(ctor) BronzeElemental( int oreAmount )
(ctor) BronzeElemental( Serial serial )
bool AutoDispel( get; )
bool BleedImmune( get; )
int TreasureMapLevel( get; )
virtual void Deserialize( GenericReader reader )
virtual void GenerateLoot()
virtual void Serialize( GenericWriter writer )