(static) void Spawn( Mobile caller, Mobile target )
(static) void Spawn( Mobile caller, Mobile target, int amount, bool onlyAdditional )
(ctor) BaseGuard( Mobile target )
(ctor) BaseGuard( Serial serial )
Mobile Focus( get; set; )
virtual void Deserialize( GenericReader reader )
virtual bool OnBeforeDeath()
virtual void Serialize( GenericWriter writer )