Back to Server.Spells.Ninjitsu

Backstab : NinjaMove

Nested Types: (Anonymous-Type)--c__DisplayClass2

(ctor) Backstab()
TextDefinition AbilityMessage( get; )
int BaseMana( get; )
double RequiredSkill( get; )
bool ValidatesDuringHit( get; )
virtual double GetDamageScalar( Mobile attacker, Mobile defender )
virtual bool OnBeforeSwing( Mobile attacker, Mobile defender )
virtual void OnHit( Mobile attacker, Mobile defender, int damage )
virtual void OnMiss( Mobile attacker, Mobile defender )
virtual bool Validate( Mobile from )