(ctor) AncientLich()
(ctor) AncientLich( Serial serial )
bool BleedImmune( get; )
OppositionGroup OppositionGroup( get; )
Poison PoisonImmune( get; )
int TreasureMapLevel( get; )
bool Unprovokable( get; )
virtual void Deserialize( GenericReader reader )
virtual void GenerateLoot()
virtual int GetAngerSound()
virtual int GetAttackSound()
virtual int GetDeathSound()
virtual int GetHurtSound()
virtual int GetIdleSound()
virtual void Serialize( GenericWriter writer )